20 Great Video Games That Everybody Turned Against

19. BioShock Infinite (2013)

Bioshock infinite
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The third instalment in the BioShock series, Infinite, released for seventh-gen consoles some thirteen years ago, and represented a major leap forwards for the franchise, introducing a plethora of new world-altering features and gameplay mechanics on the back of five years’ development.

Set in 1912, Infinite puts us in control of war vet-turned-private dick Booker DeWitt, who heads out to airborne city Columbia to retrieve teenager Elizabeth and settle a debt from his shadiest of pasts. As his backstory unfolds before our eyes, we get to put the next few twists in his tale, pinwheeling between good and bad deeds on the road to something not unlike redemption.

Fans bought the game in their millions, adopting it quicker and wider than its predecessors, and hailing it as one of the all-time greats. But this wasn’t to last. Once the hype died down, people began noticing the cracks: the game, which seemed revolutionary, was pretty much just a linear shooter, with a story that didn’t stand much scrutiny, particularly in its later acts. And it turned out that five years of development time was not a matter of pure attention to detail and quality construction, but the product of a lot of flip-flopping that delivered a thinner, shallower game than anyone wanted. 

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