8 Awful Video Game Movies That Got The Most Important Thing Right
6. Max Payne - Bullet Time
Being completely honest, the Max Payne video game franchise itself was one that eventually struggled to get past its own gimmick – yet that gimmick was the one part of the 2008 Max Payne movie that the production got right!
Of course, that would be “bullet time”.
When the video game franchise began life back in 2001, gamers were blown away by Max Payne’s bullet time-driven gun fights. That slow-motion technique made Max Payne stand out from the pack of third-person shooters, and the gimmick would become synonymous with the Max Payne franchise. Well, Max Payne and a little movie franchise known as The Matrix, of course.
The 2008 Mark Wahlberg-headlined Max Payne movie may have absolutely sucked on so many levels – Wahlberg himself receiving a Razzie nomination for his performance in the flick - but the one thing that the picture did manage to capture brilliantly was the video game franchise’s use of bullet time battles.