8 Totally Broken Parts Of Great Video Games
1. The "Body Scan" - Splinter Cell: Pandora Tomorrow
Pandora Tomorrow is the runt of the litter when it comes to the original Splinter Cell trilogy. Building on the original in almost every conceivable by expanding Fisher's move set, weaponry and gadgets, the "body scan" strike penalty was extremely heightened this time around.
The name given to when the game "scans" the entire environment for enemies you've not completely hidden in shadow, even if they were out the way or stuffed into a back alley, you'd get an alarm warning regardless.
On top of this, Pandora Tomorrow's scan mechanic was so harsh, it meant almost every time a body was "found", the alarm level was raised by one. If Sam hit three that was game over, and in some instances, this would lock players into an inescapable whirlpool of failure.
Better have a backup save ready or restart the mission because otherwise, that was the end for Third Echelon's top agent.