8 Video Games That Tackle Incredibly Polarising Subject Matter

1. Far Cry 3: The 'White Saviour' Narrative

Far Cry 3 Jason Brody
Ubisoft

To some, Far Cry 3 is a tale firmly rooted in discussions of sanity and savagery. Questions regarding poor portrayal of mental health in video games aside (reducing mental illness to a mere video game mechanic is an example of sanism plain and simple), Far Cry's evocation of tribalistic imagery, callbacks to classic imperialist tropes of the 'Noble Savage' as well as the 'White Saviour' does render its tale problematic by definition.

Indeed, its flippant usage of these caricatures, plot-devices and archetypes is most definitely troubling, and was quite rightly critiqued upon its release for its over reliance - let alone embracement of - these long-derided tropes.

Gameplay wise, Far Cry 3 is still an exemplary release. Its abject embrace of colonial storytelling, however, merely embodies the 'Cultural Imperialism' Edward Said so eloquently attacked in his monograph of the same name. Its ignorance alone is massively offensive, but defences mounted in its name only further exacerbate such disconcerting politics.

Rather, if you were offended by the title, it was only because you didn't understand it. Not because it perpetuated imperialistic narratives. Nah. Your feelings are irrelevant, you were just too dumb to not get it. That's basically what the writer's defence amounts to.

If we are to believe it, the entire point of the script was to tackle these tropes... tropes that the game perpetuated in the first place? Doesn't that just make it a really ineffective satire?

For a series that has formed one of the key cornerstones of Ubisoft's gaming lineup however, Far Cry 3 remains a troubling experience.

- A Conclusion -

While I'm obviously pleased that the various writers of the medium are steadily improving upon the banal naivety of storylines gone-by, it must be said there is a danger of alienation and division. In a community already polarised by external discourse and critique, these moves certainly have the potential to further entrench the long-documented vitriol and angst the community has been characterised by in recent years.

Regardless of the potential consequences of social-commentary forming the basis of many storylines to come, it is paramount that the industry's writers remain uncompromising in their commitment to mature storytelling.

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Where do you stand on where game's 'can' and 'can't' go? Let us know in the comments!

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WhatCulture's very own resident movie guy, Ewan has been working in the content creation biz for over 10 years now, having started as a freelance contributor to WhatCulture Gaming all the way back in 2015. After graduating with a First-Class Honours in History from Northumbria University in 2017 (where he won a prize for a totally killer dissertation on the Watergate years), Ewan took on the role of Comics Editor at WhatCulture and quickly developed WhatCulture Comics into one of the biggest superhero-focused channels on YouTube. He followed this with a brief hiatus at Screen Rant in 2021, where he worked across the Gaming and Film sections as a writer and editor, before returning to WhatCulture as a Senior Content Producer / Presenter in 2023. He started his own podcast, We Love Dad Movies, in 2022, and has contributed several written pieces to the Eisner-nominated comics website Shelfdust as well. In his current role, Ewan incorporates his love of cinema, comic books, and history into written pieces and video essays for WhatCulture's Film & TV channel, as well as WhatCulture Gaming and WhatCulture Horror, with a particular focus on nineties-era Dad Movies, old school Westerns, and Golden Age Hollywood Noir. John Carpenter is his fave, and he thinks Batman Beyond should never have been cancelled. If that's your vibe, you'll probably like his stuff.