9 Great Video Games With ONE Broken Enemy
It's not just the story that was half-baked in MGS V.
As the gaming industry has grown and expanded, the very idea of play-testing and quality checking every last part of the experience becomes increasingly hard, if not impossible.
Just look at the overwhelming, genuinely jaw-dropping scale of games like Horizon Zero Dawn, Red Dead Redemption 2 or God of War - they're suitably stunning and immediately impressive, but bug-testing would have been a nightmare.
In game developer terms this is sometimes referred to as a "matrix" of possibility. The bigger the game; the bigger the variables, the more things need to be accounted for, or tested. You can see the likes of Bethesda struggling to get back on top of the labyrinthine concoctions of code they create, but others like CD Projekt RED most certainly tied down The Witcher 3 (... after a few patches).
Regardless, sometimes a developer's idea for any given NPC - especially when it's tied to challenging the player - can go monumentally sideways, and it's not a problem tied to recent releases, either...