Aliens: Colonial Marines: 10 Reasons It Sucks
In one form or another, Aliens: Colonial Marines has been in development for over a decade; initially starting out life as a PS2 FPS that was eventually cancelled, it's been a long journey to arrive at Gearbox Software's final product. One of the year's most hyped shooters, Colonial Marines aims to differentiate itself from the glut of uninspired movie spin-offs by boasting a seal of approval from 20th Century Fox, and therefore apparently having a legitimate tie-in to the series. However, Colonial Marines is one of the most disappointing games in recent times; as a huge fan of the Alien universe, it's dispiriting to see it treated in such a lazy, bare bones manner, for though the game manages to capture some of the atmosphere of the movies - specifically the admittedly fitting sound design - it's severely malnourished in almost every other area. Essentially, execution is the problem; this is a great idea for a game, albeit one that needs a more delicate touch than its frantic action setting might suggest. Here are 10 reasons why Aliens: Colonial Marines sucks...