Batman: Arkham Insurgency - 9 Things It Must Learn From City

2. Return To Distinctly-Themed Levels

batman arkham city ra's al ghul
Rocksteady

If there was one element where Arkham City improved on the level design of Asylum, it was in the way it themed specific areas of the map around certain villains. Rather than having you fight through the same few blocks of Gotham, each area came with a distinguished theme that made the world feel vibrant, alive, and distinctly Batman.

Whether it was the Joker's funhouse or the horrific dreamscapes conjured up by Ra's al Ghul, there was always something different and interesting to see in City that most other open world games wouldn't even think about including.

Unfortunately, Knight moved away from this style of world design somewhat, perhaps coming as a cost of its expanded map. Insurgency would do well to go back to the specifically detailed areas that City executed so well though, and if that means scaling down the sandbox a little bit, then so be it.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.