Call Of Duty: WW2 - 10 Tips & Tricks The Game Doesn't Tell You

9. There's A Noticeable Delay Between Sprinting And Shooting

Call Of Duty WW2 Multiplayer
Activision

Recent Call of Duty games have put the focus on running and gunning more than ever before. Boasting increased mobility speeds and perks that allowed players to shoot while jumping, sprinting and sliding, the series was slowly moving away from the stop-and-pop gameplay it used to be known for.

However, with COD: WW2 taking the franchise back to its boots-on-the-ground roots, the title has also returned to a style of play that doesn't encourage constant sprinting. To reflect this, the "sprint out" duration - the amount of time it takes to bring your weapon back up after sprinting - has been increased.

Consequently, returning players might be thrown off by not being able to fire straight away after coming out of a sprint. It's a subtle change, but if you're not used to it, the difference can make the latest COD feel sluggish in comparison to previous releases.

Whether you're coming straight from Infinite Warfare or jumping in for the first time, this window of vulnerability is something you should consider the next time you're running blind around a corner.

Contributor

Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.