GTA 6: Everything We Know So Far

Release windows, bold creative changes, the future of GTA Online and more.

Gta 6 gta iv
Rockstar

The world stood still when Rockstar finally confirmed that GTA 6 is in "active development".

Gamers both hardcore and casual alike had been waiting an age for even the smallest nugget of info from the famed developers about the future of Grand Theft Auto. Rockstar's tweets didn't reveal a great deal about what people should expect from 6, but it did get the blood pumping and social media talking.

There's a lot more concrete info out there on the game if you know where to look anyway. This list includes details on expected release dates, the influence of Rockstar's other IPs, what creative direction the series is taking, how GTA Online's money-spinning success will fit into things and much, much more.

GTA 6 is set to be the biggest series entry yet, and excitement levels are already through the bloody roof about what sorts of things are possible on PS5 and Xbox Series X/S. Will single-player stories still be the main focus? Or, will Online steal most of the headlines and reshape the future of the franchise for good?

Here's absolutely everything you need to know...

8. The Release Date

Gta 6 gta iv
Rockstar

...2023 or 2024.

Yes, that is the window Rockstar are shooting for. Take-Two's own 10-K SEC filing from 2020 laid out financial plans for the next five years - in it, the team said they planned to spend $89m on marketing between April 2023-March 2024. That huge spike is surely down to GTA 6.

Even if it isn't, then you'll still be waiting a good while to get your mitts on 6. Rockstar will want to take their time over this one. They were wounded by complaints about the iffy "Definitive Editions" of 3, Vice City and San Andreas recently. Those titles received a ton of backlash, and the devs won't fancy round two.

Console shortages for PS5 and Xbox Series X/S are also bound to have some impact on development. Rockstar won't be keen to push a product out the door that's not widely available to everybody who fancies playing it, put it that way.

Patience sucks, but it's unavoidable here.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.