Gameplay Dynamics
Control Control is similar to what you might expect from a Rockstar Batman game. It is of course third-person and we have full control over the camera (were gonna want to see the Batman in action from multiple angles after all). Im doubtful that a combat system could be devised thats more Batmanesque than that in the Arkham series, so the melee combat mechanics here would emulate it in a way that acts as a happy medium between Rocksteady and Rockstar. And as for movement, Batman is extremely versatile and so were of course given the ability to glide and to climb most surfaces, or failing that grapple up them, effectively giving us two world maps; the ground and the rooftops.
Vehicles
As either Bruce Wayne or Batman, youre eventually able to hit Gotham City in whatever vehicle you desire out of the Batmobile, the Batwing, Batbike or Batboat, any of Bruce Waynes classic cars of course, (driven by either yourself or by Alfred). This effectively negates the need for literal grand theft auto; as Batman you can remotely summon any of your vehicles at the touch of a button or two and as Bruce Wayne you can always call for Alfred, wholl dutifully appear to drop off a vehicle, or give you a lift wherever you need to go.
Detection
Of course no Batman game would be even nearly complete without factoring in his deductive powers. He is the Worlds Greatest Detective after all. As you travel around Gotham, you might notice objects that emit a vague green glow (the function of an upgradeable filter in the cowls ocular interface). If this happens, it means somethings not right about the object. It might be nothing, but closer inspection might reveal a clue leading to a side mission, or perhaps a special item. The detection system also plays a large part in both the main story and any side missions you choose to do. To advance certain story lines, just like in the comics, youll need to follow trails, analyse evidence to discover the next step in your investigation and conduct procedures like autopsies and interrogations in order to piece together the mystery.
RPG Elements
As well discuss in more detail later, you dont have access to all of Batmans iconic gear and gadgetry from the start of the game. Starting at the beginning, youd have to grow as a vigilante. In fact you dont even begin the game as Batman; when you take control, youre just a pissed off Bruce Wayne, son to murdered parents. But as you progress through the story and gain Xp, you can unlock more and more from the Batman canon via Lucius Fox vehicles, gadgets, abilities effectively allowing you to be the Batman as he rises up from two-bit vigilante to Symbol of Gotham City. This also directly affects the Villains you can face; you might be able to apprehend Calendar Man at level 3, but best avoid Killer Croc until youre a bit more established. Gotham City will react to you depending on your progression through the story and your current level. As you progress and level up, youll unlock various monikers, which reflect how Gothams denizens feel toward you. Starting with things like Thug, Menace and Criminal youll slowly rise the ranks to Vigilante and Anti-hero, getting progressively more awesome with The Caped Crusader and The Dark Knight before finally settling on the top level Symbol of Gotham. Click "next" below for Part 4...