Metal Gear Solid V: The Phantom Pain - Every Screenshot You Need To See

8. Hologram Technology Was Around In The 1970s

Metal Gear Solid Phantom Pain 14
Konami

Kojima mentioned that he had to 'take a few liberties' the series canon for the sake of telling a better story - meaning character interactions will have some major inconsistencies - but apparently that extends to the technology of the world too.

Need Snake to have a fully-functioning bionic arm? Done, and throw in a holographic map you can deploy at any time while you're on, it's called the 'iDroid'.

Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.