No Man's Sky: 10 More Games That Should Be Investigated For False Advertising
4. Halo: The Master Chief Collection
The Lie: A functioning multiplayer component complete with cross-game playlists that let you remix maps from all four games into giant play-sessions.
The Reality: To this day, Halo's Master Chief Collection is still broken on Xbox One. It got so bad that Microsoft had to cave to repeated complaints through the Xbox Live service, offering full refunds to players after launch, as they were unable to get into any online matches.
Again, play it right now and you'll still be sitting on loading screens for upwards of five minutes. If you do get into a match, there's zero guarantee it'll hold together for the duration, so apply these faults to playlists that hop between different game engines, and it's a literal miracle if you can play a succession of matches without fault.
Should the label of 'false advertising' apply to proven technical faults?
It's not as though the version of the game we're being shown comes with downed connections and frame rate issues - yet somehow we just go along with the notion of, "Well, those things are to be expected, so whaddya gonna do?"
I'm saying it may no longer be acceptable to think in such a way, when the frequency of buggy releases is so high, and that's before you realise that after attempting a handful of patches, developers 343 Industries simply gave up on the MCC to work on Halo 5.