Rage 2: 10 Reasons It's A Crushing Disappointment

10. It's Nothing Like The Trailers

Rage 2
Bethesda

What was once advertised with Andrew WK's Ready to Die backing every bullet, is instead a box-ticking affair where it feels like an "Arbitrary Triple-A Components" spreadsheet was followed to a T.

From the get-go you've got yet another bland, Nolan North-impersonating protagonist (male or female, it doesn't matter) whose dialogue is comprised entirely of quips and "Heh, I got this, I've been through worse" one-liners - none of which are memorably written or believable.

The feeling becomes "Yup, they sure made a video game", and Rage 2 proceeds to give off a vibe of "If you want something to play, here's a game. There are things to shoot, things to unlock and places to go", but if you dare ask why or "to what end?", the answer is a perplexed, "What do you mean, it's a video game, you play it because you bought it".

Sadly, where the trailers looked to subvert all the grindy, played-out elements of the open-world genre by tying frenetic gunplay to a constantly-active world map, that just isn't the case.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.