The Medium REVIEW: 6 Ups & 4 Downs
2. Powers Might As Well Not Exist
A facet of the game that feels as though at one point, it was maybe an entire combat system, is Marianne's power set.
Namely, she has a shield and a charge attack, but the former is only ever used to withstand walls of demonic moths that kill you after a few seconds, and the second is used to charge breaker boxes or repel The Maw.
There are a couple of deviations after the mid-point where things change slightly, but I cannot emphasise the slightness enough.
Ultimately I class these as a down because they're a missed opportunity. Remove the very idea of Marianne having powers as a gameplay mechanic and you lose nothing.
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