Ups & Downs From Star Trek: Infinite 

6. UP: Five Years Plus

Star Trek Infinite Enterprise D
Paradox Interactive

Finding anomalies, finding ANYTHING takes a long time. Trust us, we’ve done it. The 24th and 25th Centuries seem to fly by and your technology doesn’t seem to grow at the same rate.

Sending off a ship or three to complete survey missions is absolutely a step in the right direction but after a while, you might find that both Picard and Riker have become too old to captain and the flagship is being commanded by one of your non-descript admirals. this can be a problem if one of the missions further down the road is reliant on the use of the formerly mentioned Picard.

Take for example the discovery of a Borg Cube in a surveyed system. Without Jean-Luc this special project sits festering and will for a very, very long time… read always. Familiarity with the Mission Tree and early expectations is vital to getting an empire into the right place at the right time. It may take a few restarts and trial and error to get the right balance but once there, it could all sail to victory.

A little down to slip in here is that you can end up with a ship "stuck" in hyperlane or a hazard so keep a save file before you do anything particularly risky!

 
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Contributor

A Star Trek fan from birth, I love to dive into every aspect of the franchise in front and behind the screen. There's something here that's kept me interested for the best part of four decades! Now I'm getting back into writing and using Star Trek as my first line of literary attack. If I'm not here on WhatCulture then you're more than welcome to come and take a look at my blog, Some Kind of Star Trek at http://SKoST.co.uk or maybe follow me on Twitter as @TheWarpCore. Sometimes I force myself not to talk about Star Trek.