10 Dumbest Things In Star Trek: Deep Space Nine

3. Allamaraine!

Star Trek Deep Space Nine Defiant How
CBS

So as not to make this list predictable let's slide Move Along Home in right now. This far, no further!

A toss up between the fluffiness of the Dal-Rok and the Wadi's attempt at tabletop gaming was always going to land Quark side up, however these two episodes do carry one similarity. The problem is that neither actually needs to happen. The villagers of The Storyteller cause and defeat the angry cumulonimbus cloud and seemingly never question why its only their village that's attacked but yet Move Long Home is just that bit more silly.

Located in the Very Early Days of DS9 when character exploration and establishment were key to the future of the series, the infamous episode almost manages to disassemble four of the main cast in just 45 minutes. 

The game itself has a great build up, yet it fails to deliver anything at any point aside from making Avery Brooks dance and some tragically quotable lines that have been served with classic reverence in Lower Decks. It affects nothing, the reasons for Sisko, Kira, Bashir, and Dax to be within the game are non-existent and at no point is anything reasonably explained. Also, there seem to be no repercussions for the kidnap and imprisonment of Starfleet officers

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A Star Trek fan from birth, I love to dive into every aspect of the franchise in front and behind the screen. There's something here that's kept me interested for the best part of four decades! Now I'm getting back into writing and using Star Trek as my first line of literary attack. If I'm not here on WhatCulture then you're more than welcome to come and take a look at my blog, Some Kind of Star Trek at http://SKoST.co.uk or maybe follow me on Twitter as @TheWarpCore. Sometimes I force myself not to talk about Star Trek.