10 Terrible CGI Moments That Almost Ruined The Walking Dead

5. Close-Range RPG

By adapting the All Out War comic storyline for season 8, The Walking Dead dropped pretty much all pretences of being a serious show and properly embraced its B-Movie influences. While you can trace this shift across the past few seasons, nothing exemplified how much the series' believability had been stretched than Rosita blowing up a Saviour with a rocket launcher at point-blank range.

Even though the shot only lasts a few seconds, there's a lot to unpack in regards to just how daft it is. The CGI rocket that's fired already looks like it could have been taken from a straight-to-DVD Steven Seagal flick, but it's the jaw-dropping way the Saviour's body is pulled upwards by the blast that makes it look so cheesy.

The ridiculous CG sort of sold the cartoony violence in a humorous way, but by resorting to Wile E. Cayote tactics The Walking Dead shed every lingering tie to reality it had left.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.