10 Things We’re Hoping To Get From BBC America’s The Watch

1. The Unique Madness Of Discworld

BBC The Watch
Paul Kidby

In its long course the Discworld series parodied everything from the Apollo launch to Les Misérables. Add on top of that an abundance of magic, the very real presence of Gods and a whole host of fantasy creatures, and what you have is a world whose unique madness can accommodate just about anything.

As a group nominally dedicated to maintaining law and order, the Watch has one hell of a time coping with this. When policing has to include considerations for Dwarves, Trolls, Werewolves, Zombies and Vampires, not to mention defining what "legally" counts as a crime in a city full of official criminals and wizards, procedure is hardly going to be clear.

It isn't just physical difficulties either; the timeline of Discworld sees society shift from a medieval-style fantasy to a near present level of industrial technology and social mobility, with all the changes in society that come with it.

Stylised and broad, Discworld has a near unmatched capacity for storytelling. This is the environment we'll get to see our intrepid Watchmen struggle through.

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My passion for all things Sci Fi goes back to my earliest days, when old VHS copies of Thunderbirds and Captain Scarlet gripped my tiny mind with their big, noisy vehicles and terrifying puppets. I'd like to say my taste got more refined over the years, but between the Warhammer, Space Dandy and niche Star Wars EU books, perhaps it just got broader. I've enjoyed games of all calibre since I figured out that dice weren't just for eating, and have written prose ever since I was left unsupervised with some crayons next to a white wall. I got away with it by calling it "schoolwork" for as long as I could, and university helped me keep the charade going a while longer. Since my work began to get published, it's made all those long hours repainting the walls seem worth it.