Star Trek: 10 Secrets Of The USS Stargazer
3. LCARS Mania
Fitting Star Trek: Picard's setting in the now 25th century, new user interfaces were created for the series by Andrew Jarvis and Twisted Media which referenced back to the 24th LCARS of The Next Generation-era, but also pushed Starfleet's aesthetics forward.
For season two, Jarvis and Twisted Media were joined by Michael Okuda – the man who invented the iconic LCARS-style graphics, lovingly dubbed Okudagrams – and Doug Drexler, who provided the production with original assets from the 1990s. Like the original Okudagrams of TNG, DS9, and Voyager, Star Trek: Picard's LCARS computer inferences were integrated into the USS Stargazer sets using both static backlit panels and animated live feed monitors (OLEDs) embedded in the ship's consoles and control surfaces.
This time, though, the set designers were able to give the ship's computers an even more futuristic look by creating curved screens throughout the bridge. These curved LCARS displays were achieved live on set using rear projection and non-reflective FlexGlass screens. According to systems integrator and computer playback supervisor, Todd A. Marks:
Having this wide display area, no one else has ever done something with the kind of complex curves on a practical set before.