The Walking Dead: 6 Things "Try" Got Right (And 4 It Didn't)

4. Those Woods Are Pretty Scary

It still remains to be seen if the Alexandria Safe Zone is going to be the main setting for the show going forward, ala the prison, or if the season finale will result in the group hitting the road again and looking for somewhere else to hang their collective sheriff's hat that's too big for them. If season six continues to see them balancing the wants and needs of this outpost, though, they've got enough to go on. The ongoing maintenance of the wall is a good little plot point to return to whenever necessary €“ it's the main conceit of the hit anime Attack On Titan, after all €“ and, whilst the social drama of the city is a little hokey at times, it's different enough to be interesting. And then there's the woods. Seriously, those woods are spooky as heck. They were spooky a few episodes ago when it was night time and the gang had to desperately escape from a horde of walkers they could only see between muzzle flashes. They were somehow more eerie when Michonne and Rosita were wandering them in broad daylight.
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Tom Baker is the Comics Editor at WhatCulture! He's heard all the Doctor Who jokes, but not many about Randall and Hopkirk. He also blogs at http://communibearsilostate.wordpress.com/