10 Biggest WWE Creative Mistakes Of 2016

7. Shane McMahon's Lockbox

James Ellsworth
WWE.com

Shane McMahon made a welcome return earlier this year. In a promotion often dominated by megalomaniacal authority figures, Shane is a likeable presence on SmackDown, and while guilty of hogging the spotlight a little too often, his presence is a lot more tolerable than his sister’s on Raw.

Unfortunately, the road that saw him become SD’s Commissioner was long, winding, and incredibly contrived. Shane came back to WWE to demand his father cede control of Raw to him, and used a lockbox full of sensitive information to blackmail Vince’s compliance Vince, of course, started panicking: the box presumably contained some of his deepest, darkest secrets, and if they were revealed to the world, he’d be ruined.

Vince and Shane struck a deal: Shane would face The Undertaker at WrestleMania, and if he won, he’d have control. If he lost, however, he’d leave the company forever, and Vince would remain in-charge.

What happened? Shane lost, Vince gave him the job regardless, and the lockbox was never mentioned again. The charade rendered Shane vs. Taker utterly meaningless in the end, and the lockbox joins the pantheon of unfinished WWE storylines. Creative could scarcely have come up with a more hackneyed way to reintroduce Shane McMahon.

Channel Manager
Channel Manager

Andy has been with WhatCulture for eight years and is currently WhatCulture's Wrestling Channel Manager. A writer, presenter, and editor with 10+ years of experience in online media, he has been a sponge for all wrestling knowledge since playing an old Royal Rumble 1992 VHS to ruin in his childhood. Having previously worked for Bleacher Report, Andy specialises in short and long-form writing, video presenting, voiceover acting, and editing, all characterised by expert wrestling knowledge and commentary. Andy is as much a fan of 1985 Jim Crockett Promotions as he is present-day AEW and WWE - just don't make him choose between the two.