8 Big Concerns Raised By WWE's Injury Crisis

1. Is There Even A Solution?

dean ambrose injury
WWE

And so we reach this: the scariest point of all. Anyone can analyse the causes of WWE's injury epidemic, but unfortunately, there's no quickfire solution to any of these problems.

Easing the ageing roster would require rebuilding WWE's broken star-making machine - something they've been trying to do for years. Further in-ring restrictions would render the company's already watered-down style unwatchable. Live events accounted for $144.4 million in revenue last year, and reducing the schedule would put a dent in that. An increase in multi-man tags, meanwhile, would necessitate a complete revamp of WWE's booking practices, and may turn fans away from the product.

Nobody likes seeing wrestlers get hurt, but facts are facts, and every available solution flies in the face of how WWE do business. Tragically, it may take a Katsuyori Shibata-esque catastrophe to force them into taking action. We sincerely hope it doesn't come to this, as WWE have shown an admirable dedication to cleaning up their product since the Chris Benoit tragedy, but there's your precedent.

For now, we can only hope that the company's wounded return to the ring fit, healthy, and at the height of their powers, with few others joining them in the treatment room.

In this post: 
dean ambrose
 
Posted On: 
Channel Manager
Channel Manager

Andy has been with WhatCulture for eight years and is currently WhatCulture's Wrestling Channel Manager. A writer, presenter, and editor with 10+ years of experience in online media, he has been a sponge for all wrestling knowledge since playing an old Royal Rumble 1992 VHS to ruin in his childhood. Having previously worked for Bleacher Report, Andy specialises in short and long-form writing, video presenting, voiceover acting, and editing, all characterised by expert wrestling knowledge and commentary. Andy is as much a fan of 1985 Jim Crockett Promotions as he is present-day AEW and WWE - just don't make him choose between the two.