10 Reasons Super Mario Odyssey Isn't Game Of The Year
7. It's Pretty Repetitive
As fun as Odyssey is, it's also a relatively repetitive game at its core, hurling the player into kingdom after kingdom where the goal is basically the same gameplay loop: collect moons through platforming shenanigans before battling a boss or two and moving onto the next kingdom.
Perhaps this is why Odyssey is so much fun for quick 20-30 minute sessions, yet over a series of hours the rigour, especially when hoovering up moons to unlock post-game content, can be a little rough.
The boss fights can also be a little eye-rolling on occasion, especially the continued appearance of the Broodals (and their unpleasant character designs don't help). Haven't we all gotten a little bored of "jump on their head three times" boss battles by now?
Obviously this is a formula that has served Mario well over the years, but given how inventive Odyssey is in places, it's a shame the spine is still so familiar.