10 DC Graphic Novels You Must Read Before You Die

5. Green Lantern/Green Arrow

DC ComicsDC ComicsA headlong collision of €˜right on€™ 70€™s politics and finely tuned superhero storytelling, Green Lantern/Green Arrow marks a major turning point in comics history, as well as an terrific tale in its own right. In the early 1970€™s, Dennis O€™Neill was a young man with a major axe to grind. He chose to do this, like so many other angry young writers of his generation, via the medium of superhero comics. In this refreshing take on the cosmic superhero Green Lantern, Hal Jordan discovers that, as an agent of good, his true enemies are corrupt landlords, racist politicians, unscrupulous drug dealers and nefarious polluters that are robbing the earth and her people of so much, yet giving us nothing in return. By the time Sinestro and Black Hand show up in these stories, their super-powered threat level seems almost minimal compared to the greed and graft inherent to the American political system. His stars, Green Lantern, Green Arrow and Black Canary, respectively, travel across the United States in a series of stories that discuss Native American land rights, religion and the environment, amongst an awful lot else. This is what a regular superhero story might be like, if superheroes had been created by Jack Kerouac whilst he was On The Road, or perhaps scribbled on the back of a beer mat whilst Che Guevara was compiling his Motorcycle Diaries... The artwork, deftly handled by the great Neal Adams, is the perfect marriage of theme and form within a graphic story. Adams€™ realistic, measured and anatomically accurate style highlights the seriousness and rugged reality facing the characters. This collection also introduces readers to a new Lantern, the cocky, stubborn and politically aware John Stewart, a character that went on not only to break new ground for black superheroes, but who also became an integral part of the DCU in his own right. DC also allowed the creators to deal with the issue of drugs in this series and they do so in a brutal way that seems fairly risqué even by today€™s standards, but must have been absolutely shocking for the time. In the hands of Adams, super-collisions feel as if they really hurt and dramatic moments are intense and often cathartic. In the hands of O€™Neill, our characters are taxed to their very limits, not by mad scientists, cosmic threats and galactic warlords, but purely by the dense entanglement of self-serving, entrenched evil that surrounds us all, every single day. Put simply, this series (nicknamed €˜Hard Travellin€™ Heroes€™ by some fans) represents 70€™s comics (or any era€™s comics) at their very best.
Contributor
Contributor

I am a professional author and lifelong comic books/pro wrestling fan. I also work as a journalist as well as writing comic books (I also draw), screenplays, stage plays, songs and prose fiction. I don't generally read or reply to comments here on What Culture (too many trolls!), but if you follow my Twitter (@heyquicksilver), I'll talk to you all day long! If you are interested in reading more of my stuff, you can find it on http://quicksilverstories.weebly.com/ (my personal site, which has other wrestling/comics/pop culture stuff on it). I also write for FLiCK http://www.flickonline.co.uk/flicktion, which is the best place to read my fiction work. Oh yeah - I'm about to become a Dad for the first time, so if my stuff seems more sentimental than usual - blame it on that! Finally, I sincerely appreciate every single read I get. So if you're reading this, thank you, you've made me feel like Shakespeare for a day! (see what I mean?) Latcho Drom, - CQ