12 Video Game Movie Lessons The Last Of Us Adaptation Must Learn To Not Suck

6. Don't Let Uwe Boll Near It - Any Uwe Boll Movie Ever

Uwe-boll-finger Uwe Boll has spent the last decade making everyone else's terrible video game movies look like Oscar caliber masterpieces compared to his own: House of the Dead, Alone in the Dark, Bloodrayne, Dungeon Siege, Postal and Far Cry. These are the video game franchises he somehow managed to get his dirty mits on and run into the ground with his horrendous direction, even if the primary problem really is that Boll has never had a decent script to work from (but his direction sucks, too). Obviously Screen Gems would never hire a filmmaker as infamously inept as Boll to work on their high-budget Last of Us adaptation, but given how long studios let Boll get away with so much, you can't seem to leave anything to chance with these people. The director famously referred to as "the toilet Boll" thankfully has mostly stopped making video game movies now, unless you count his In the Name of the King movies, which are about as loose an adaptation of the Dungeon Siege video game as you can possibly get.
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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.