9. Returning To The Monster World
So many of Pixars films delight in a world similar to our own, but customised around the characters. Often these are a smaller part of the real world, merging our lifestyles and existing preconceptions together (Toy Story, Finding Nemo, A Bugs Life, Ratatouille), but theres also the fully created alternate realities. Cars went too far with its motor themed landscapes, but Monsters, Inc. got it just right. Presenting a fully realised world that, while reminiscent of our own, felt completely separate and with its own society, the city of Monstropolis may not have been the most groundbreaking of their early worlds, but it certainly feels incredibly complete. Going well beyond the simple notion that the monsters in the closet are just doing their job, Pixar created a wonderful pastiche of modern life, showing the seemingly extreme and popular jobs still devolve into a daily routine. And on a purely superficial level, the spiky, character inspired architecture was incredibly beautiful to look at. An opportunity to return to this vast and imaginative world is certainly an enticing opportunity, but that isnt enough to warrant a sequel (contrary to what James Cameron seems to think with Avatar). However, with the promise exploring the wider land, especially given the previous point about university, it seems there is plenty of life in the world yet.