10 Amazing Ideas Wasted On Terrible Video Games

5. An Unreliable Protagonist - Haze

Haze game
Ubisoft

Even though it was effectively destroyed by Ubisoft wanting it to be the next Halo, Free Radical's underwhelming Haze did still have a cool couple of ideas fuelling it. In particular was the central narrative drive, which had you jumping in the shoes of a futuristic soldier hopped up on 'Nectar', an experimental drug that, it turned out, had pretty intense hallucinogenic properties.

Not only did it make you better at killing, but it also made it easier to kill, by warping the mind of its user so that they couldn't actually see the horrors of what they were doing. Not only that, but the drug actually left the majority of its soldiers complete wrecks if they ever stopped taking it, with only the most mentally-sound operatives being able to withstand being subjected to it for too long.

It played with some pretty lofty themes before the likes of Spec Ops: The Line would do it more elegantly, but even now an unreliable protagonist whose own mind is not to be trusted has sadly not really been experimented with, and it still hurts to see it squandered on Haze.

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Writer. Mumbler. Only person on the internet who liked Spider-Man 3