10 Annoying Video Game Trends That Must Die In 2017
5. Annual Releases
Nothing defines Christmas more than the endless barrage of annual releases, the big players being Battlefield, Call of Duty and Assassin’s Creed, all of whom seem to think that quality is inherent with quantity. And while Assassin’s Creed has taken a year out of its main title, it didn’t pass up the chance to plug a remaster, which I've already covered as being a shameless cash-grab.
While the idea of more content every year is appealing on paper, audiences are getting more and more wary of annual releases. Seeing the same barrage of content every year with little to no innovation besides one throw away mechanic gets tiresome and we want a truly good game. Bethesda’s games sell so well simply because there is thought and effort put into them, and they do well enough to only release every three or so years.
I know that Bethesda’s games lend themselves well to that business model, and the standard annual releases tend not to, but a little bit of care, effort and heart being put into games can put faith back in the franchises. Show the players that you care, and maybe they will care about your games.