10 Botched Features That Almost Ruined Iconic Video Games

4. Having No Crouch Button In Assassin's Creed (Until Syndicate)

Oblivion Dialogue
Ubisoft

While the early Assassin's Creed games gave you a bunch of tools to sneak up on targets unseen, it always lacked the most basic one: a crouch button.

Sure, the games repeatedly invited you to blend into crowds, stalk enemies from rooftops and make quick escapes in bales of hay, but it never gave you the opportunity to keep out of sight by doing something as simple as crouching behind a wall.

Without the ability to freely enter a stealth mode it meant that you were forced to use only the scripted options that the game gave you, restricting the freedom players had to tackle scenarios how they wanted.

The lack of a basic feature like this proved that the franchise was a stealth game in name only, and was actually more focused on its ridiculous lore and free-running than giving the player the proper tools they needed to be a half-decent assassin.

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Writer. Mumbler. Only person on the internet who liked Spider-Man 3