10 Cruel Tricks Video Games Played On Open World Players
7. This Specific Quest Is On A Timer - Mass Effect 2
Open world games are a buffet of quests, side activities, repeating gigs, NPCs to meet, you name it there’s a tonne to do. So it makes sense that almost always, unless otherwise specified, you can expect that you’re not on a timer to do any of these things. Unless there’s the urgency of a Majora’s Mask-style timer ticking you can safely assume that you tackle things as you like and when you like.
That’s why it’s especially cruel when all of a sudden a specific quest does require you to get something done quickly or to begin it in a timely fashion when the rest of the game hasn’t worked that way.
The most egregious example of this is probably Mass Effect 2’s suicide mission where you can actually get a lot of the crew killed by taking too long to kick off this last stand main mission. As soon as you finish off the Reaper IFF mission you’ll be on a hidden timer to get your ass in gear and go through the Omega-4 relay to save your crew.
Decide to do a few missions beforehand and you’ll find more and more of your crew die while you’re dawdling. Harsh.