10 Video Games Nobody Has Beaten (Because It's Genuinely Impossible)

Doesn't matter how dedicated you are, you aren't beating these.

Mario party 4
Nintendo

A lot of video game players love a challenge. After all, it's an interactive medium unlike any other so one of the appeals is overcoming tricky levels, difficult bosses and exhausting obstacles.

The ebb and flow of the general gamer taste for difficulty sees eras where people relish those that really push the levels of player's dedication. Thanks to the likes of super-hard indies and the Soulslike we are in a time where people hunger for punishing challenges. So, perhaps you've conquered every FromSoftware title and bested the likes of Cuphead, and maybe you want to find a new Mount Everest?

Well, there's really no such thing as a game so hard that no one can beat it thanks to the time and dedication of the games community. So what does that leave us with? The following games, largely of the retro variety, might not even be that hard... and yet still, nobody has ever beaten them.

From ports or regional releases with game-breaking glitches to developers who simply didn't bother to put an ending into their work, the following titles can't actually be bested. It doesn't even matter if you're good enough to somehow do a blindfolded Elden Ring run, sometimes there are obstacles that no amount of skill can topple.

10. Space Station Silicon Valley

Mario party 4
DMA Design

It's worth saying up front that there won't be a lot of modern games on this list. Whilst the industry has major issues in the current day with releasing games in broken states, they are at least beatable. And, if not, updates and patches make that a reality.

This isn't the case with retro titles, including 1998 bizarro platformer Space Station Silicon Valley. Developed by DMA Design, now known as Rockstar North, SSSV is a game with plenty of its own quirks. You control a microchip that can attach itself, and take control of, a variety of robot-animals to complete your goals.

However, there's one goal that eludes every player. A trophy that spawns in the level Fat Bear Mountain cannot be picked up no matter what you try. This means you can roll the credits, but not officially 100% the title.

Daniel Leydon, a programmer at DMA Design, apologised for this as recently as 2021 in a YouTube comment of all places:

"I'm sorry, I was the the one who removed the collision on the golden tap. It was used in another level as part of the scenery, and its collision was dodgy.. so I removed its collision and put custom collision in that level. Unfortunately.. I missed the fact that the tap was spawned using our scripting system as a trophy. Sorry."

Leydon went onto joke that he won DMA's "worst bug" award for the mistake which is cute in retrospect, but must've been pretty mortifying at the time knowing you were the reason N64 players could never reach that coveted 100%.

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