10 Disturbing Moments In Non-Horror Video Games

5. Hyrule's Dark Side

Skyward-Sword-Pieces-of-Heart The Legend of Zelda is one of Nintendo's longest running flagship series. It features recurring protagonist Link (that's Link, not Zelda), who is locked in a perpetual battle with Ganondorf. Occasionally the series deviates from the formula, with the greatest offering coming from Majora's Mask - which saw Link do battle with a Skull Kid and his mysterious mask to prevent the apocalypse, and featured time travel elements. So, what's so disturbing about the Legend of Zelda? The series has a long standing tradition of containing dark aspects - some well hidden, some not so - in an otherwise normal fantasy world. When you stop to question why the people of Hyrule allow someone who's obviously a serial killer to run a mask shop and deal with children, you'll probably realise that Link is spending his time saving a rather disturbed kingdom. Here are a few such moments. The Well Dungeon/Shadow Temple well Without a doubt the most pant wetting sections of Ocarina of Time, which surprisingly take place in the homely Kakariko village. The bottom of the well section, is clearly an ancient prison/torture dungeon, containing: a St. Andrew's cross covered in blood and chains, skulls and skeletons littering the rooms and prison cells and trick floors. There's a strong implication the place is full of tortured spirits, which Link is able to hear. If the ambience wasn't already terrifying enough, you then encounter Dead Hand...The Shadow Temple is more of the same - though heavily suggested to be built as a celebration of Hyrule's hatred - but is also home to the Phantom Shadow Beast: Bongo Bongo; a massive, drum beating monstrosity. The Twilight Realm evillinks--screenshot_large Appearing in Twilight Princess, the Twilight Realm is literally Hyrule's dark side. It was created to imprison a group of dark magicians (with massive balls) who tried to usurp the gods themselves, and steal the Triforce. It's portrayed as a pretty depressing place to 'live,' essentially being a void shrouded in darkness. To make matters worse, it's ruled over by an insane despot (Zant) who mutilates his own people into twisted beings, which look like a Digimon as drawn by Team Silent. He's also working for Ganondorf, so it's basically what would have happened if Hitler didn't break his pact with Stalin. Fact. Mass DeathThe_Wind_Waker_Prologue_(Part_2) Perhaps the most disturbing aspect of the Zelda games is how often the villains actually carry out mass murder. Prior to Wind Waker's story the old Hylian Kingdom is flooded by the Gods, due to Ganondorf being a dick; the Castle Town is destroyed in Ocarina (again by Ganondorf), and its inhabitants turned into Re-Deads. These are canonical events; as in 100% happened in the game's setting. Wind Waker also suggests that Tingle (that 35 year old man fairy) is a mass murderer - to the surprise of absolutely no one. In Majora's Mask the whole objective of the game is to prevent the apocalypse by way of demonic moon - though pretty much everyone in that game is harbouring some dark secret. The murder rate in the Zelda universe puts Midsummer Murders to shame.
 
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Ashley Bailey writes critical reviews in the manner of an angry, judgmental 70 year old writing into TV Guide. He is also the former editor a small metal and rock webzine. In his spare time, he is a self confessed Steam addict: so much so, in fact, he is literally willing to write for food, having spent his money on their lovely, lovely sales.