10 Games That Prove Developers Are Getting Lazy

4. Assassin's Creed IV: Black Flag

Once again it should be made clear, the Assassins Creed Series has rightfully gained a massive fan-base in love with the franchise. (This reviewer being one of them). Free roam Piracy? Yes please, more of that, we love that stuff. Raiding ships and convoys, sneaking around the Caribbean landscape picking fights when we want to, stealth-kills when desired or all guns blazing, combining the varied tools and swordplay, with each fight finishing with some brutally satisfying and devastating combos on the remaining guards. Brutal combos obviously cut 'n pasted from Assassins Creed 3. Which then introduced the problem that the weapons had changed, and now some of the combos looked, well 'strange' and unfinished. Two possible solutions: re-work the previous animations to better sync with the new weaponry, or reduce how often the double-kill animations would appear. Guess which direction the developers took... For those of you haven't played this game, (and really, despite its flaws you should play this game) they chose the latter route; what is depressingly becoming The Road More Travelled. Players who completed (and spent countless hours on side missions) this game saw two or three double-kills sequences before it was discovered they could be forced. Yup, the double-kill animations are in this game, and the more you watch them the more you realise they are badly copied directly from the previous iteration. For Shame Ubisoft, for shame. https://www.youtube.com/watch?v=g_6Oyx3Z1oc
Contributor
Contributor

When not overthrowing governments MuddledMuppet can be found on youtube making mockery of life with slightly better than average gameplay. https://www.youtube.com/user/muddledmuppet