Isaac Clarke was your run-of-the-mill space ship engineer who went to investigate a distress call sent out by his girlfriend, Nicole. Once boarding it quickly becomes apparent that the USG Ishimura has been overrun by a swarm of aliens and despite your lack of military training you are the man who must fight off these hideous beings. Almost entirely isolated, Isaac must brave the dark, alien-infested corridors of the Ishimura in the hope of not only surviving himself but also of rescuing Nicole. EAs game created a terrifying, incredibly desolate atmosphere which very few games have managed to replicate. Indeed, the tagline of Ridley Scotts Alien in space, no one can hear you scream has never before rung truer for a video game. Though the atmosphere is unnervingly tense throughout, this doesnt mean that the 2008 game is without a huge dosage of violence. The Necromorphs (mutated and reanimated corpses) which have invaded the deep-space ship are far more vulnerable to the loss of limbs than any headshots or body shots on numerous occasions throughout the game you will see headless Necromorphs continue to charge at you swinging their gigantic scythe-like limbs. The game stays traditional to its survival horror routes so to conserve what little ammo you have you must use Isaacs arsenal of engineering tools and more traditional military weapons to fell his enemies. The game is equally violent if you should prove unsuccessful and a Necromorph overwhelms you; you will see them frantically stabbing at the corpse of your luckless hero.
Hailing from South East London, Sam Heard is an aspiring writer and recent graduate from the University of Warwick. Sam's favourite things include energy drinks, late nights spent watching the UFC with his girlfriend and annihilating his friends at FIFA.