10 Incredible Video Games That Were Awful At Launch

4. The Division

No Mans Sky Next
Ubisoft

Ubisoft swooped in with its answer to Bungie's looter-shooter in 2016, hoping to steal away some of its player-base while also nurturing one of its own.

Shared worlds, raid-like encounters, daily and weekly rituals: all of the features designed to keep players on the hamster wheel were present and accounted for at launch for The Division and it even had the Dark Zone primed as a competitive endgame activity. How could such a complete package go wrong?

Perhaps even more so than Bungie's offering, The Division's loot-chasing progression loop was so disjointed that it was never clear how to proceed, let alone make your Agent visually stronger in any meaningful way. That, coupled with solid, not great, shooting mechanics, incredibly spongy enemies and a lack of environmental variety threatened any hope of The Division having any sort of lasting power.

Not until several DLC additions and wide-reaching balance patches overhauling loot acquisition and customisation did Ubisoft finally find its groove. Now, in what is essentially its final form, The Division is a blast to play. No doubt, it still has issues with enemy variety and bland level design, but hey, that's what sequels are for, right?

Contributor
Contributor

Joe is a freelance games journalist who, while not spending every waking minute selling himself to websites around the world, spends his free time writing. Most of it makes no sense, but when it does, he treats each article as if it were his Magnum Opus - with varying results.