10 Most Infuriating Escort Missions In Gaming History

8. Yorda - Ico

Another game that's almost completely centered around its escort mission is Ico, which sees the titular protagonist escorting princess Yorda out of an isolated fortress, while shadowy creatures try to drag Yorda away. Though the mechanics on the whole are pretty well implemented (as they should be, given that the whole game revolves around it), Yorda is a pretty annoying escort simply because she's so useless and weak, and the awkward controls can make protecting her a real pain. The game gets a lot of things right, like actually creating a meaningful bond between the two characters (all the more impressive considering the lack of dialogue), and the game is only about 4 or 5 hours in length, though a revised control scheme and an escort character who didn't cling quite so eagerly to the damsel-in-distress trope would have helped the game no end. I'm sure plenty will disagree with Ico being on this list, but due to my own hatred for escort missions, I've only ever been able to play the game through to completion once.
 
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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.