10 Insanely Cool Ways Video Games Were Revealed

5. KI7CHEN - Resident Evil 7

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Capcom

Capcom pulled a fast one on us with Resident Evil 7's unconventional reveal. The writing should have been on the wall — Resident Evil sits at the top of the studio's horror portfolio after all — but so wildly different from tradition was the sequel's first demo, that nobody cottoned on. 

Initially presented as a VR-only experience, Kitchen (stylized as KI7CHEN), as the playable teaser was dubbed, was exclusively first-person, contained no zombies and played out from the perspective of an individual whose name didn't contain Redfield or Kennedy.

It wouldn't be for another year until KI7CHEN, originally presented as a proof-of-concept for the RE Engine, was officially canonized as a precursor to RE7. Funny, considering the former title's use of numerics, intended to be a hint, was never picked up on outside of unnoticed fan theories. A mainline entry in a franchise that had always, up to that point, been a third-person affair, wasn't conceivable.

As it turns out, the first chapter in Ethan Winters' story would be the kick up the backside that Resident Evil needed.

 
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Joe is a freelance games journalist who, while not spending every waking minute selling himself to websites around the world, spends his free time writing. Most of it makes no sense, but when it does, he treats each article as if it were his Magnum Opus - with varying results.