10 Most Infuriating Water Levels In Gaming History

7. Aquas (Star Fox 64)

SF64 Star Fox 64 stands as the pinnacle of its respective franchise. It€™s an incredibly fun sci-fi rail shooter, and still holds up surprisingly well. Performing Aileron Roll (and not a barrel roll) through an asteroid field is immensely satisfying, a feeling which hasn€™t yet been topped even sixteen years lately. Considering its age, the scenery remains very picturesque; at least until you get to Aquas€ So, why is it infuriating? It€™s dark. Oh god, how it€™s dark. Apparently the manufacturers of the Blue-Marine (Space Dynamic) never imagined that a submersible would need lighting. This means far too many instances of getting caught out by an enemy veiled by the darkness (including exploding starfish). Your only way of illuminating the environment is firing a torpedo, but in a twist of irony reserved only for the evilest corners of hell: if you destroy an enemy in close proximity to you, the resultant explosion makes it temporarily difficult to see. It€™s so incomprehensibly cruel and unnecessary it should serve as a Sisyphusian punishment for George Osbourne. And the worst part is that you actually have to work to get to this hidden level. That€™s like doing a ten hour stint at Argos and then paying them. I suspect that Shigeru Miyamoto is powered by the tears of rage filled children. It€™s the only logical explanation for this monstrosity.
 
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Ashley Bailey writes critical reviews in the manner of an angry, judgmental 70 year old writing into TV Guide. He is also the former editor a small metal and rock webzine. In his spare time, he is a self confessed Steam addict: so much so, in fact, he is literally willing to write for food, having spent his money on their lovely, lovely sales.