10 Of Nintendo's Weirdest & Most Forgotten Gaming Experiments

2. Electroplankton

Electroplankton is one of the of the earliest games released for the Nintendo DS, only a few scant months after the device's 2005 launch - if you even consider it under the definition of a "game". The credited director Toshio Iwai isn't even a game director, but more of an avant-garde artist.

In Electroplankton, players pick from one of ten creatures, and interact with them via the DS's touch screen to create music in a strangely relaxing auditory experiment. Activities include touching the spines of chiptune beat creatures, launching tadpoles at melodic branches, rubbing circular plankton for string noises, or speaking to sound-eating fish...

Electroplankton's biggest drawback is an inability to save your experimental noises. So even if you are the kind of player who enjoys making your own tunes, you'll not be able to keep any of the music you make, keeping this music tool strictly a casual experiment. You'll probably end up playing Electroplankton for ten minutes before shelving it for good.

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Fan of professional wrestling and fighting game enthusiast. While he insists Street Fighter V isn't as bad as you think, he will agree that it's kinda crap anyways.