With its development schedule that was dragged out over fifteen years and news that varied between the project being dead and alive, Duke Nukem Forever had an excruciatingly long build-up before its eventual release. Because of this, the inevitable hype that accompanied the game's eventual release felt oddly unnatural, as if everyone was going through the motions because they had to. Although a gameplay trailer almost tricked everyone into half-hoping that Duke Nukem Forever just might be the explosive comeback we all wanted, the final release was pretty dire. It wasn't a catastrophic failure. Instead, Duke Nukem Forever was just a painfully average crawl, filled with outdated humour, bad level design and the odd feeling that you were trying to squeeze the fun out of something that had been dead for almost two decades.