10 Popular Video Game Mechanics The Industry ABANDONED
5. Crash Mode
A highly specific example now, albeit one fans still fondly remember.
Burnout 2: Point of Impact will forever go down in history as an all-timer racing game for one reason: it blessed the world with Crash mode.
Crash mode was a mini-game in which players crashed their car into traffic and then attempted to cause as much slow-motion vehicular damage as possible before landing, while controlling their car's path as it flies through the air.
It was an instant hit with fans and quickly became a franchise staple, enough that EA even released a game centered purely around Crash mode - imaginatively entitled Burnout Crash! - in 2011.
Yet Burnout Crash! was the series' last entry to date, and while Crash mode would slot quite perfectly into any number of current racing games, it remains a firm relic of the past.
Though some former Burnout devs did collaborate on 2017's Danger Zone - a low-budget attempt to make Crash mode into its own game again - it largely fell upon deaf ears due to the lack of gameplay variety on offer.
All the same, a Crash mode in Forza Horizon, The Crew, or Need for Speed? Why the hell not?