10 Predicted Features Of Telltale's Batman Game

6. Comic Book Story Arcs Will Not Be Used

Since the first X-Men movie hit the silver screen in 2001, superhero movies, TV shows and video games have become one of the most prominent forms of entertainment for audiences of all ages, with stuff like Daredevil and Deadpool working just as well for adults as The Avengers and Superman do for kids. Unfortunately, the use of comic book source material brings with it a certain set of caveats. Because it's a plotline that has been outlined before, viewers can have a rough idea of how things will play out, and this predictable nature is one that frequently stumps even the most well-received of blockbuster projects. If there's one word Telltale don't have in their vocabulary, it's predictable. The rely on violence and shock value to propel their narratives into adult territory, lulling the player into a false sense of security before striking with a significant character death or cliffhanger. This style will continue with Batman, and given the dark, brooding nature of the titular character, it can hopefully become even more prevalent.
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Danny has been with WhatCulture for almost nine years, and is currently Doctor Who Editor and WhoCulture Channel Manager, overseeing all of WhatCulture's Whoniverse coverage. He has been writing and video editing for 10+ years, and first got a taste for content creation after making his own Doctor Who trailers and uploading them to YouTube (they're admittedly a bit rusty by today's standards). If you need someone to recite every Doctor Who episode in order or to tell you about the making of 1988's Remembrance of the Daleks, Danny is the person to ask.