10 PROVEN Ways To Get Into The Gaming Industry

6. Playing Well With Your Pals

Portal 2
Valve

Being a lone wolf rarely pays off.

If you’re in Overwatch and decide to play Ana like you’re in a Call of Duty free-for-all, you’re probably going to get minced like fresh Play-Doh in the garlic press my wife keeps telling me to stop ruining.

Going alone in videogames can yield some rewards if you’re planning on being the next solo indie creator, but most people I’ve discussed this topic with agree - if you’re aiming to be part of a big company, keep your lone wolf stuff to a minimum. If there’s one truth to game creation in a big studio, it’s that collaboration is paramount to success, and that means having good communication skills and a team-centric attitude.

If you’re a coder, that means commenting/annotating your code. If you’re a designer, get all of your notes and diagrams in formats that your colleagues can understand without you being there to explain it all.

Not one single job will be done completely alone. If you don’t work well with others, I’d suggest either learning to, or consider working as an independent developer instead.

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Hiya, you lot! I'm Tommy, a 39-year-old game developer from Scotland - I live on the East coast in an adorable beachside village. I've worked on Need for Speed, Cake Bash, Tom Clancy's The Division, Driver San Francisco, Viva Pinata: Trouble in Paradise, Kameo 2 and much more. I enjoy a pun and, of course, suffer fools gladly! Join me on Twitter at @TotoMimoTweets for more opinion diarrhoea.