10 Reasons We Need Bloodborne 2 Instead Of Dark Souls 4
7. Chalice Dungeons
A lot of people stand divided on the Chalice dungeons, with some saying its wasted time and effort that could have been poured into the main game, while others say that it added a new fresh spin to the game. I for one loved them. They added more bosses, enemies and opportunities to experience the combat and gameplay, even if they were a little rough around the edges.
But they were a proof of concept. A beta so to speak. They were completely optional and had no effect on the main game and with enough assets, enemies and bosses there is no reason why the Chalice Dungeons couldn’t support their own game if they wanted too. The mechanics were in dire need of refinement, but the inherent worth was there, with the opportunity to piece together the story. True the randomly generated aspects could feel samey after a long time, but that’s why we need a sequel. Too see them in their full glory.
The proof of concept is there, FromSoftware just need to focus some effort onto making a multitude of levels to combine. I fully believe that they intended to make the Chalices better which is why a sequel is a necessity so we can see the true nature of the Chalice Dungeons shine, like they were supposed to.
It takes guts to lock away significant chunks of unique assets in optional areas and frankly you must admire FromSoftware for hiding what could arguably be some of the more interesting enemies away where very few people would find them.