10 Reasons We Need Bloodborne 2 Instead Of Dark Souls 4

3. Creatively Insane Bosses

Bloodborne game
FromSoftware

It really says a lot when the best four bosses in Dark Souls 3 are Champion Gundyr, Nameless King and the Soul of Cinder and Pontiff Sulyvahn. What do they all have in common? That’s right, they are the traditional variant on the standard dude in armour. Putting aside the fact that they are actually really good bosses, the creativity and the awe of fighting them is somewhat lost with Nameless King being the only one with a degree of fantasy spectacle.

But Bloodborne… You’ll have trouble finding a consensus on the best boss, because they are so brilliantly made that everybody has a different top three. The bosses in Bloodborne were drenched in a degree of creativity that was entirely refreshing as you had no idea what was coming. What amalgamation of what human and beast body parts will flail itself at you next. The bosses were almost all of the same calibre of quality with a few failing on that level. Cough… One Reborn… cough…

If there is to be a sequel to one of these games, I would rather that we got a sequel to the game that had a realm of creativity and quality in their boss design. A creativity that the genre and setting only bolsters, with the Lovecraft inspired world allowing for all manners of natural abominations. We want more Ludwigs and more Gerhman’s bosses that were unique fun and challenging. A direct response to the new, fresh scenery of Bloodborne.

Seriously, trying to work out how a human turned into Ludwig is a true mystery. High School biology lessons in no way prepared me for that…. Thing.

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I like video games, writing and writing about video games. Expect sarcasm and the dry wit of a Brit. And the occasional rant of a unhappy Scot. You know... the usual.