10 Recent Video Games That Were Too Big To Fail (That Did Anyway)
1. Far Cry 6
Why It Was "Too Big"
By the time a video game franchise makes it to six mainline installments, it's reasonable to assume they've found the secret sauce that keeps players coming back for more.
And that certainly seemed true of Far Cry, what with 2018's fifth game becoming the fastest-selling entry in the series, grossing a stonking $310 million in a single week.
Why expect anything different for Far Cry 6, then?
Why It Failed Anyway
Every franchise has its fatigue point, and with its sixth main game Far Cry finally got there.
It didn't help of course that Far Cry 6 was a totally pedestrian entry into the series, failing to offer much in the way of creative innovation and largely just rehashing the same prevailing formula yet again.
With a forgettable story to boot that totally wasted the great Giancarlo Esposito as antagonist Antón Castillo, this was the franchise at its most wheel-spinningly uninspired.
The Damage
Far Cry 6 launched to just 50% of its predecessor's digital sales in the UK, and the game's general commercial under-performance caused Ubisoft's stock price to drop to its lowest point in over four years.
Though it's incredibly unlikely that Far Cry 7 won't be released within the next few years, hopefully Ubisoft might take a little time to regroup and consider a new direction for the series.