10 Recent Video Games With Disastrous Launches You Didn't Realise Got Fixed
2. Grand Theft Auto: The Trilogy - The Definitive Edition
Upon launch, the remaster collection of Grand Theft Auto III, Vice City, and San Andreas was widely panned for its lackluster art direction, garish visual issues, and overabundance of bugs, with many disgruntled players even review-bombing the game.
It was baffling that Rockstar allowed such a hashjob of a remaster to hit the market, and though the publisher vowed to improve the trilogy with patches, many fans swiftly moved on to other games.
But in November 2024, just over three years after the game launched, Rockstar released the 1.112 Patch, which restored the classic lighting from the original versions of the games, boosted overall performance, fixed a laundry list of long-derided glitches, and even added new elemental effects.
Tellingly, Rockstar also removed the remaster's developer, Grove Street Games, from the trilogy's opening credits, relegating them instead to a single credit at the end of each game, which many interpreted as an attempt to distance the patched version from its panned debut.
It shouldn't take three years for a remaster project to finally get to the state it should've been at launch, but at least Rockstar didn't just rake in the launch money and call it a day.