10 Storytelling Clichés In Video Games That Need To Die

5. You Were The Bad Guy All Along

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Irrational Games

Prime Offender: Bioshock: Infinite, Spec Ops: The Line, Heavy Rain

WHAT?! Me?! I’m the baddie?! I did not see that coming.

Oh wait, yes I did. Because the ‘you were the bad guy all along’ cliché, or its cousin, ‘It was your fault all along’, has been done to death in video games.

It’s an attempt to add a Shyamalan-style twist to the proceedings; a rug pull in which everything you thought you knew – about the game and yourself – is a filthy lie.

That’s dandy if all the clues cleverly hint at what’s really going on, but it’s become a fallback for some games, designed to inject some extra tension at the expense of believability. What’s worse is when this cheap cliché is used to develop a character arc for someone who, beyond being an avatar for the player, has no real personality.

Contributor
Contributor

Word-wrangler and video gamer on the rocks. Once completed the original Resident Evil in 1 hour 4 minutes. Prefers Irish coffee over any other kind. Former movie trailer writer, now rehabilitated. Wrote the viral videos for the movie Watchmen. Likes sarcasm, cynicism, smoking and you.