10 Things All Modern FPS Video Games Get Wrong
1. Too Much Focus On Online Multiplayer
Whilst DOOM (2016) is seen as a return to the classic FPS gameplay, it still suffered from one of the major problems with modern first person shooters: online multiplayer.
Thanks to the Halo and Call of Duty phenomenon, every new FPS feels like it needs to include some form of online mode to try and rival the big franchises. DOOM’s multiplayer was good, but it was never going to compete with CoD and Battlefield for the online multiplayer audience, and shooting other marines was nowhere near as fun as blasting the demons of the single player campaign.
It’s hard to say if the online element of DOOM truly impacted the development of the single player mode, but it’s clear the single player for many FPS’s has suffered due to publisher focus on online modes. The single player campaigns of Call of Duty have been terrible since Black Ops 1, and EA got rid of single player altogether with Battlefront.
Yes, online multiplayer is a major part of modern gaming, but not every game needs to include it. If the single player mode is amazing, gamers won’t care if there’s no online element. The single player mode shouldn’t be seen as just a ‘tutorial’ for the online game.
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What do you think modern day first person shooters are getting wrong? Let us know in the comments!