10 Things Nobody Wants To Admit About Dark Souls 3
6. Poise!
I didn’t want to have to include this, but it really does have to be said. And anyone who is even remotely familiar with Dark Souls 3 knows exactly what this is all about. But where is poise? Why the hell does it not exist, considering how it was a major element in balancing the game, more specifically the armour? Why get rid of it? Why get rid of it, but still have the stat in the stat menu as if it exists?
Poise might seem like a tiny little thing when looking at the whole game for some people, but it is very important. For those who don’t know, poise was the stat that directly correlated with how easy it was for an enemy to stagger you. The higher the poise, the more likely you could tank a hit and not be staggered. Simple. Heavier armours had higher poise, giving players a reason to invest in wearing a bulky piece of armour.
By taking it out, there was no reason for any player to choose a heavier piece of armour when you got the same stagger. By removing poise, FromSoftware completely nullified a whole range of armours in their game, making them pointless to use. And what’s worse is that they left the stat in, making players think that poise mattered when the number in the stat screen meant absolutely nothing!
It might be small, but by god is it infuriating!